Flutter 1.5 had managed to impress everyone. Now, Google’s UI framework has achieved new heights with the release of version 1.7. Let’s cut the chase and talk about Flutter 1.7 features such as new components, improvements and bug fixes to the reported issues by users!
Support for AndroidX
The very first thing to discuss in the latest version of Flutter is its support for AndroidX. For all those who don’t know what is AndroidX, it is an open source support library by the Jetpack team. The library enables developers to update Android apps without compromising on the backward compatibility feature.
The support will reduce the amount of effort required to integrate with other elements of the Android ecosystem and is a significant reason for Android developers to pay attention to Flutter.
Android App Bundles and 64-bit Support
According to the Google developers, all Android apps that target Android Pie have to provide a 64 bit version along with the 32 bit app version for Play Store submissions from August 1, 2019.
Taking this into consideration, Flutter 1.7 has also come up with a support to create Android app bundles that fulfill the condition of 64-bit Android apps in a single submission.
The latest version of Flutter has introduced a RangeSlider control feature that will allow developers to choose multiple values on a single slide and thus provide a seamless UI experience on both iOS and Android platforms.
OpenType Rich Typography Features
The new Flutter version has also got a big update in terms of typography support. It will enable the mobile app development experts to enrich the UI experience with various typography features such as slashed zeros, stylistic sets, tabular and old style numbers and a lot more. All this will increase the popularity of Flutter app development in the market.
Improved Text Editing on iOS
This Flutter version has also brought about various significant changes in text selection and editing experience on the iOS platform. Now, mobile app development companies can make alterations in the text formatting and styling irrespective of whether they are choosing Cupertino or Material design language - something that was not covered in Flutter 1.5.
Moreover, it has also added support for localization to non - English languages. On one hand it will provide a seamless experience to non - English users and on the other hand, businesses and developers will become more interested in localizing an app.
1250 Triage Issues Resolved
The Flutter 1.7 version has also come up with an effective response to the user reported issues. A clear evidence of it is that the framework has already resolved approximately 1250 issues in the time period of 2 months.
Game Controller Support
The Flutter framework, in its latest version, will also come up with some accessorial USB HID codes which are currently unavailable on Chromium source code and target the ones on the gamepad buttons. What’s better than that? Flutter is also coming up with the feature of Game Controller support.
Apart from the features mentioned here, there are some changes in the backend as well! They are as follows:
Widget of the Week videos
The flutter development community is also planning to include ‘Widget of the Week’ videos in the documentation to make it easy for everyone to understand the concepts.
Focus on Making Flutter Match with macOS and Windows
Efforts are being put to make the Flutter infrastructure suitable for macOS and Windows, like support for right click, new Xcode build system and MSbuild.
That’s a Wrap on Release Notes Flutter 1.7!
Thus, it can be rightly said the features in Flutter are an indication that Google will make high quality cross platform app development possible with its Flutter framework. With every new release in the Flutter platform, Google is getting closer to its “write once, run anywhere” dream!